| Minimum Level | Name | Requirements |
| Level 3 | Awareness | Perception 5 |
| Animal Friend | Intelligence 5, Outdoorsman 25% | |
| Bonus HtH Damage | Agility 6, Strength 6 | |
| Cautious Nature | Perception 6 | |
| Comprehension | Intelligence 6 | |
| Earlier Sequence | Perception 6 | |
| Faster Healing | Endurance 6 | |
| Healer | Perception 7, Agility 6, Intelligence 5, First Aid 40% | |
| Kama Sutra Master | Endurance 5, Agility 5 | |
| Night Vision | Perception 6 | |
| Quick Pockets | Agility 5 | |
| Scout | Perception 7 | |
| Smooth Talker | Intelligence 4 | |
| Stonewall | Strength 6 | |
| Strong Back | Strength 6, Endurance 6 | |
| Survivalist | Endurance 6, Intelligence 6, Outdoorsman 40% | |
| Swift Learner | Intelligence 4 | |
| Thief | None | |
| Level 6 | Adrenaline Rush | Strength < 10 |
| Bonus Move | Agility 5 | |
| Bonus Ranged Damage | Agility 6, Luck 6 | |
| Educated | Intelligence 6 | |
| Empathy | Perception 7, Intelligence 5 | |
| Fortune Finder | Luck 8 | |
| Gambler | Gambling 50% | |
| Ghost | Sneak 60% | |
| Harmless | Steal 50%, Karma > 49 | |
| Heave Ho! | None | |
| More Criticals | Luck 6 | |
| Negotiator | Barter 50%, Speech 50% | |
| Pack Rat | None | |
| Pathfinder | Endurance 6, Outdoorsman 60% | |
| Presence | Charisma 6 | |
| Quick Recovery | Agility 5 | |
| Rad Resistance | Endurance 6, Intelligence 4 | |
| Ranger | Perception 6 | |
| Salesman | Barter 50% | |
| Silent Running | Agility 6, Sneak 50% | |
| Snakeater | Endurance 3 | |
| Level 9 | Better Criticals | Perception 6, Luck 6, Agility 4 |
| Demolition Expert | Agility 4, Traps 90% | |
| Dodger | Agility 6 | |
| Driving City Style | Perception 6, Agility 5 | |
| Explorer | None | |
| Here and Now | None | |
| Karma Beacon | Charisma 6 | |
| Light Step | Agility 5, Luck 5 | |
| Master Trader | Charisma 7, Barter 60% | |
| Mutate | None | |
| Mysterious Stranger | Luck 4 | |
| Pyromaniac | Big Guns 75% | |
| Sharpshooter | Perception 7, Intelligence 6 | |
| Speaker | Speech 50% | |
| Level 12 | Action Boy/Girl | Agility 5 |
| Cult of Personality | Charisma 10 | |
| Gain Strength | Strength < 10 | |
| Gain Perception | Perception < 10 | |
| Gain Endurance | Endurance < 10 | |
| Gain Charisma | Charisma < 10 | |
| Gain Intelligence | Intelligence < 10 | |
| Gain Agility | Agility < 10 | |
| Gain Luck | Luck < 10 | |
| HtH Evade | Unarmed 75% | |
| Lifegiver | Endurance 4 | |
| Living Anatomy | Doctor 60% | |
| Master Thief | Lockpick 50%, Steal 50% | |
| Medic | First Aid 40% or Doctor 40% | |
| Mr./Ms. Fixit | Repair 40% or Science 40% | |
| Tag | None | |
| Weapon Handling | Agility 5 | |
| Level 15 | Bonus HtH Attacks | Agility 6 |
| Bonus Rate of Fire | Agility 7, Intelligence 6, Perception 6 | |
| Pickpocket | Agility 8, Steal 80% | |
| Level 18 | Silent Death | Agility 10, Sneak 80%, Unarmed 80% |
| Level 24 | Slayer | Agility 8, Strength 8, Unarmed 80% |
| Sniper | Agility 8, Perception 8, Small Guns 80% |