Minimum
Level |
Name |
Requirements |
Level 3 |
Awareness |
Perception 5 |
|
Animal Friend |
Intelligence 5, Outdoorsman 25% |
|
Bonus HtH Damage |
Agility 6, Strength 6 |
|
Cautious Nature |
Perception 6 |
|
Comprehension |
Intelligence 6 |
|
Earlier
Sequence |
Perception 6 |
|
Faster Healing |
Endurance 6 |
|
Healer |
Perception 7, Agility 6, Intelligence 5, First Aid 40% |
|
Kama Sutra Master |
Endurance 5, Agility 5 |
|
Night Vision |
Perception 6 |
|
Quick Pockets |
Agility 5 |
|
Scout |
Perception 7 |
|
Smooth Talker |
Intelligence 4 |
|
Stonewall |
Strength 6 |
|
Strong Back |
Strength 6, Endurance 6 |
|
Survivalist |
Endurance 6, Intelligence 6, Outdoorsman 40% |
|
Swift Learner |
Intelligence 4 |
|
Thief |
None |
Level 6 |
Adrenaline Rush |
Strength < 10 |
|
Bonus Move |
Agility 5 |
|
Bonus Ranged Damage |
Agility 6, Luck 6 |
|
Educated |
Intelligence 6 |
|
Empathy |
Perception 7, Intelligence 5 |
|
Fortune Finder |
Luck 8 |
|
Gambler |
Gambling 50% |
|
Ghost |
Sneak 60% |
|
Harmless |
Steal 50%, Karma > 49 |
|
Heave Ho! |
None |
|
More Criticals |
Luck 6 |
|
Negotiator |
Barter 50%, Speech 50% |
|
Pack Rat |
None |
|
Pathfinder |
Endurance 6, Outdoorsman 60% |
|
Presence |
Charisma 6 |
|
Quick Recovery |
Agility 5 |
|
Rad Resistance |
Endurance 6, Intelligence 4 |
|
Ranger |
Perception 6 |
|
Salesman |
Barter 50% |
|
Silent Running |
Agility 6, Sneak 50% |
|
Snakeater |
Endurance 3 |
Level 9 |
Better Criticals |
Perception 6, Luck 6, Agility 4 |
|
Demolition Expert |
Agility 4, Traps 90% |
|
Dodger |
Agility 6 |
|
Driving City Style |
Perception 6, Agility 5 |
|
Explorer |
None |
|
Here and Now |
None |
|
Karma Beacon |
Charisma 6 |
|
Light Step |
Agility 5, Luck 5 |
|
Master Trader |
Charisma 7, Barter 60% |
|
Mutate |
None |
|
Mysterious Stranger |
Luck 4 |
|
Pyromaniac |
Big Guns 75% |
|
Sharpshooter |
Perception 7, Intelligence 6 |
|
Speaker |
Speech 50% |
Level 12 |
Action Boy/Girl |
Agility 5 |
|
Cult of Personality |
Charisma 10 |
|
Gain Strength |
Strength < 10 |
|
Gain Perception |
Perception < 10 |
|
Gain Endurance |
Endurance < 10 |
|
Gain Charisma |
Charisma < 10 |
|
Gain Intelligence |
Intelligence < 10 |
|
Gain Agility |
Agility < 10 |
|
Gain Luck |
Luck < 10 |
|
HtH Evade |
Unarmed 75% |
|
Lifegiver |
Endurance 4 |
|
Living Anatomy |
Doctor 60% |
|
Master Thief |
Lockpick 50%, Steal 50% |
|
Medic |
First Aid 40% or Doctor 40% |
|
Mr./Ms. Fixit |
Repair 40% or Science 40% |
|
Tag |
None |
|
Weapon Handling |
Agility 5 |
Level 15 |
Bonus HtH Attacks |
Agility 6 |
|
Bonus Rate of Fire |
Agility 7, Intelligence 6, Perception 6 |
|
Pickpocket |
Agility 8, Steal 80% |
Level 18 |
Silent Death |
Agility 10, Sneak 80%, Unarmed 80% |
Level 24 |
Slayer |
Agility 8, Strength 8, Unarmed 80% |
|
Sniper |
Agility 8, Perception 8, Small Guns 80% |
|
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